Vdre Ve̜llvi̽ Qo̠ (/vdre/ /ˈve̜llvi̽/ [social] [temple; church]) is a subtropical Large City located in the Cerghymmacha County of the Viceroyalty of Rosid.
The name Vdre Ve̜llvi̽ Qo̠ is derived from the Wood Elvish language, as Vdre Ve̜llvi̽ Qo̠ was founded by Gi̊h́i Phralzis, who was culturaly Wood Elven.
Climate
Vdre Ve̜llvi̽ Qo̠ has a yearly average temperature of 13°C (55°F), with its average temperature during the summer being a pleasant 23°C (73°F) and its average temperature during the winter being a cold 4°C (39°F). Vdre Ve̜llvi̽ Qo̠ receives an average of 143 cm/y (56 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Vdre Ve̜llvi̽ Qo̠ covers an area of nearly 278 km2 (111 mi2), and an average elevation of 7542 m (-18205 ft) above sea level.
Overview
Vdre Ve̜llvi̽ Qo̠ was founded durring the early 16th century in winter of the year 1528, by Gi̊h́i Phralzis. The establishment of Vdre Ve̜llvi̽ Qo̠ was somewhat plagued by a lack of willing colonists, leading to Gi̊h́i Phralzis electing to pay people to resettle in Vdre Ve̜llvi̽ Qo̠.
Vdre Ve̜llvi̽ Qo̠ was built using the conventions of Wood Elven durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Vdre Ve̜llvi̽ Qo̠ is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Vdre Ve̜llvi̽ Qo̠ is buildings are arranged arrounded highly ordered system of restrictive flagstone streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Vdre Ve̜llvi̽ Qo̠'s buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Vdre Ve̜llvi̽ Qo̠'s top tier civilian fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
Vdre Ve̜llvi̽ Qo̠ has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Vdre Ve̜llvi̽ Qo̠’s streets. A look around Vdre Ve̜llvi̽ Qo̠ has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s everything together. Regardless, you do not feel it would be wise to remain in Vdre Ve̜llvi̽ Qo̠ long.
Civic Infrastructure
Vdre Ve̜llvi̽ Qo̠ possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Vdre Ve̜llvi̽ Qo̠ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Vdre Ve̜llvi̽ Qo̠ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Vdre Ve̜llvi̽ Qo̠. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Vdre Ve̜llvi̽ Qo̠'s parks.
Vdre Ve̜llvi̽ Qo̠ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Vdre Ve̜llvi̽ Qo̠.
Vdre Ve̜llvi̽ Qo̠ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Vdre Ve̜llvi̽ Qo̠ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Vdre Ve̜llvi̽ Qo̠ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Vdre Ve̜llvi̽ Qo̠ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Vdre Ve̜llvi̽ Qo̠ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Vdre Ve̜llvi̽ Qo̠ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Vdre Ve̜llvi̽ Qo̠ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Vdre Ve̜llvi̽ Qo̠'s public wards, blessings, and other arcane systems.
Vdre Ve̜llvi̽ Qo̠ has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.
Vdre Ve̜llvi̽ Qo̠ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Vdre Ve̜llvi̽ Qo̠'s grid is powered by a boiler and turbine based power plant.
Vdre Ve̜llvi̽ Qo̠ possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Vdre Ve̜llvi̽ Qo̠ has a first rate hospital which caters to anyone in need of long term medical care.
Vdre Ve̜llvi̽ Qo̠ has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Vdre Ve̜llvi̽ Qo̠ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Vdre Ve̜llvi̽ Qo̠'s natural decorations nor waterways.
Vdre Ve̜llvi̽ Qo̠ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Vdre Ve̜llvi̽ Qo̠ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Vdre Ve̜llvi̽ Qo̠ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Vdre Ve̜llvi̽ Qo̠ is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Vdre Ve̜llvi̽ Qo̠'s bank was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.
Due to the actions of local Kami, winter is long in Vdre Ve̜llvi̽ Qo̠.
The Guardian Doll near Vdre Ve̜llvi̽ Qo̠ are known to be a mutant strain of the creature.
Vdre Ve̜llvi̽ Qo̠'s citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves consuming a local toxin to channel Transmutation energies of tier 1 via oratory performances.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 124
Farmers: 192
Farm Laborer: 385
Hunters: 218
Milk Maids: 172
Ranchers: 86
Ranch Hands: 179
Shepherds: 152
Farmland: 264890 m2
Cattle and Similar Creatures: 16391
Poultry: 196701
Swine: 13113
Sheep: 655
Goats: 131
Horses, Mounts, and Beasts of Burden: 6556
Craftsmen
Arms and Toolmakers: 131
Blacksmiths: 142
Bookbinders: 78
Buckle-makers: 91
Cabinetmakers: 139
Candlemakers: 262
Carpenters: 195
Clothmakers: 168
Coach and Harness Makers: 69
Coopers: 163
Copper, Brass, Tin, Zinc, and Lead Workers: 94
Copyists: 61
Cutlers: 55
Fabricworkers: 149
Farrier: 423
Furriers: 42
Glassworkers: 242
Gunsmiths: 141
Harness-Makers: 63
Hatters: 124
Hosiery Workers: 47
Jewelers: 73
Leatherwrights: 159
Locksmiths: 66
Matchstick makers: 104
Musical Instrument Makers: 99
Painters, Structures and Fixtures: 82
Paper Workers: 100
Plasterers: 91
Pursemakers: 111
Roofers: 69
Ropemakers: 65
Rugmakers: 61
Saddlers: 119
Scabbardmakers: 132
Scalemakers: 67
Scientific, Surgical, and Optical Instrument Makers: 42
Sculptors, Structures and Fixtures: 63
Shoemakers: 65
Soap and Tallow Workers: 201
Tailors: 374
Tanners: 82
Upholsterers: 99
Watchmakers: 84
Weavers: 218
Whitesmiths: 53
Merchants
Adventuring Goods Retellers: 45
Arcana Sellers: 45
Beer-Sellers: 86
Booksellers: 102
Butchers: 177
Chandlers: 182
Chicken Butchers: 190
Entrepreneurs: 66
Fine Clothiers: 159
Fishmongers: 192
Florists: 40
Potion Sellers: 104
Resellers: 252
Spice Merchants: 88
Wine-sellers: 136
Wheelwright: 105
Woodsellers: 65
Service workers
Bakers: 385
Barbers: 304
Coachmen: 96
Cooks: 273
Doctors: 138
Gamekeepers: 105
Grooms: 59
Hairdressers: 226
Healers: 170
Housekeepers: 182
Housemaids: 327
House Stewards: 187
Inns: 63
Laundry maids: 123
Maidservants: 242
Nursery Maids: 117
Pastrycooks: 211
Restaurateur: 285
Tavern Keepers: 262
Specialized Laborer
Ashworkers: 90
Bleachers: 60
Chemical Workers: 37
Coal Heavers: 142
In-Town Couriers: 152
Long Haul Couriers: 149
Dockyard Workers: 142
Gas Workers: 31
Hay Merchants: 53
Leech Collectors: 150
Millers: 145
Miners: 152
Oilmen and Polishers: 97
Postmen: 145
Pure Finder: 86
Skinners: 182
Sugar Refiners: 38
Tosher: 111
Warehousemen: 242
Watercarriers: 150
Watermen, Bargemen, etc.: 182
Skilled Laborers
Accountants: 83
Alchemist: 100
Clerk: 128
Dentists: 65
Educators: 174
Engineers: 93
Gardeners: 63
Mages: 50
Plumbers: 70
Pharmacist: 75
Professors: 28
Scientists: 50
Wizards: 28
Civil Servants
Adventurers: 64
Bankers: 91
Civil Clerks: 156
Civic Iudex: 76
Consultants: 41
Exorcist: 145
Fixers: 79
Kami Clerk: 127
Landlords: 124
Lawyers: 83
Legend Keepers: 107
Militia Officers: 504
Monks, Monastic: 198
Monks, Civic: 198
Historian, Oral: 142
Historian, Textual: 78
Policemen, Sheriffs, etc.: 152
Priests: 327
Rangers: 88
Rat Catchers: 100
Scholars: 102
Spiritualist: 133
Slayers: 38
Storytellers: 238
Military Officers: 226
Cottage Industries
Brewers: 198
Comfort Services: 285
Enchanters: 72
Herbalists: 73
Jaminators: 226
Needleworkers: 218
Potters: 104
Preserve Makers: 198
Quilters: 97
Seamsters: 285
Spinners: 187
Tinker: 72
Weaver: 159
Artists
Actors: 70
Architects: 26
Bards: 99
Costumers: 39
Dancers: 76
Drafters: 43
Engravers: 53
Fine Furniture Carpenters: 32
Glaziers: 70
Inlayers: 62
Musicians: 182
Painters, Art: 33
Playwrights: 70
Sculptors, Art: 56
Wood Carvers: 234
Writers: 204
Produce Industries
Butter Churners: 211
Canners: 187
Cheesmakers: 204
Ice Merchants: 29
Millers: 128
Picklers: 111
Smokers: 79
Stockmakers: 74
Tobacconists: 105
Tallowmakers: 145
24687 of Vdre Ve̜llvi̽ Qo̠'s population work within a Foundational Occupation.
1384 work in Agriculture
5558 work as Craftsmen
2034 work as Merchants
3755 work as Service Workers
2536 work as General Laborers
1007 work as Skilled Laborers
3617 work as Civil Servants
2174 work in Cottage Industries
1349 work as Artists
1273 work in Produce Industries
39569 of Vdre Ve̜llvi̽ Qo̠'s population do not work in a formal occupation, but do contribute to the local economy. 1311 (2%) are noncontributers.
Points of Interest
Some important ruler or leading figure resides in the community. This may be the seat of a regional lord, or it could be the traditional residence of a high priest, great magus, merchant house, or other wielder of influence. The community itself may or may not be under their direct control, but the wishes of the august figure must be acknowledged by the locals.
Vdre Ve̜llvi̽ Qo̠ is known for its odd use of round-a-bouts, small ring roads used in place of intersections.
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami solved a major long term problem plaguing the town. One of Vdre Ve̜llvi̽ Qo̠'s local festivals commemorates this miracle.